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- <MISCDATA>
- Grav : F
- Cycles per Second : D
- Cycles per draw : D
-
- <BODY>
- Velocty: F F F
- Omega: F F F
-
- <OBJECT>
- Coords: F F F
- Radius: F
- color: D
- dense: F
-
- <THRUSTER>
- Coords: F F F
- Radius: F
- color: D
- dense: F
- direction: F F F
- picidx: D
- Force: F
- <THRUSTERINT>
- <THRUSTERINTDONE>
-
- <GUN>
- Coords: F F F
- Radius: F
- color: D
- dense: F
- direction: F F F
- picidx: D
- ammo: D
- ammo radius: F
- force on ammo: F
- ammo density: F
- explosive ammo: B
- ammo life: D (0-127 in draw cycles, doubled)
- <GUNINT>
- <GUNINTDONE>
-
- <BODYDONE>
-
- <FLEXFLOOR>
- Coords: F F
- Height: F*16
- Vel: F*16
- Mass : D
- Spring K : D
- Damp K : D
- color : D
- if (color < 0)
- {
- texidx : D*9
- }
- seenfrom : B B
-
- <CAMERA>
- Coords : F F F
- Orient : F*9
-
- <PLANE>
- cords: F F
- dcords: F F
- height: F
- color: D
- Norm: D
- seen: B B
-
-
-
- <DONE>
-